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Ogre study

Basic block out. Here I was trying to capture the scale and proportions of the ogre body.

Basic block out. Here I was trying to capture the scale and proportions of the ogre body.

1st level of detail. Here is was adding in more defined muscles tones and trying to get the shapes and flow right of the muscles.

1st level of detail. Here is was adding in more defined muscles tones and trying to get the shapes and flow right of the muscles.

3rd level of detail. After spending time looking up and finding reference I saw some mistakes from the 2nd level of detail and fixed them before adding in more skin detail.

3rd level of detail. After spending time looking up and finding reference I saw some mistakes from the 2nd level of detail and fixed them before adding in more skin detail.

4th level of detail. Adding in more wrinkles and pores to give the ogre that final push to realism.

4th level of detail. Adding in more wrinkles and pores to give the ogre that final push to realism.

5th level. This was all about setting up the final render shot and making sure the lighting fits the mood.

5th level. This was all about setting up the final render shot and making sure the lighting fits the mood.

6th level finishing it all up. Went in to Photoshop to fix the color and in the background and fix small issues.

6th level finishing it all up. Went in to Photoshop to fix the color and in the background and fix small issues.