Female stylized character created in Zbrush and textured in Substance Painter. I am not one to do a full on female character but decided it was finally time to push myself in that direction. There are still things I feel I need to work on. I do not like the lips I feel that they can be fuller. One of the biggest struggels was trying to learn how to retopologize the high sculpt and understanding the flow of edge loops over the body. Over all though the process of learning and fixing things that professionals thought could be changed helped out in creating this master piece in my book. Choosing the colors scheme and trying to figure out what colors would best suit her was quite fascinating. Originally I started out with blue but soon realized I did not like that the whole piece felt monochromatic. The pink in the hair helped to draw the viewer to her face and gave off more personality.
Female Character-Nina