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Shading and Lighting Full Sail Unerversity

This is my final render of the 3d scene for Shading and Lighting and Texturing class. Overall it came at well. The hardest part was setting up the lights and getting the shadows to look just right. Then from there we learned about materials and reflections which took me a while to understand but once I figured it out it was smooth sailing. Then my favorite part which is texturing the objects. I have always found texturing to be fun because it is like a magic trick to the human eyes. A texture can separate things from what is real and what is not. The thing I found most important was how light effects an overall render even with textures applied.

3d Scene

3d Scene