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Lucas Game Character

This is Lucas a stylized character for a small project I am working on. I wanted to try and get better at blocking out characters and understanding the workflow of a video game character designer. Blender 3d was highly used for the character process from block out all the way up to the remeshing and uvs. Please feel free to let me know what you think and any advice well be a great help thank you all.

Character block out which was made in Blender 3d

Character block out which was made in Blender 3d

Wireframe of the re-mesh of the high poly

Wireframe of the re-mesh of the high poly

Substance painter textures and render

Substance painter textures and render

Blender 3d final scene with 3 point lighting setup.

Blender 3d final scene with 3 point lighting setup.