Over the course of the month I will be modeling a steampunk laser. I will fist create a high poly model to be baked from in Substance Painter. In the following week I will be modeling the low poly model and baking the normal and ambient occlusions map and adding the base colors. In the third week I will be finish the materials and looking over the work. In the forth week I will begin for a final check and polishing up the model for a final portfolio asset.
Steampunk Laser